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About

Maxwell Brickel

I'm a full-stack software engineer with a decade of experience in game development and tools, specializing in crafting unique and engaging player experiences. My expertise spans everything from building immersive slot machine games to developing mobile applications like Prize Kingdoms, which achieved hundreds of thousands of downloads and retained thousands of daily active users.

    Professional accomplishments include:
  • Development of Prize Kingdoms - a mobile game that reached a massive audience and fostered an active player base.
  • Release of numerous slot machine titles that power real-world casino floors.
  • Enhancing game features & live ops tools to improve player experiences and streamline development workflows.

Whether working solo or collaborating with a team, I thrive on pushing creative and technical boundaries to build innovative solutions. When I'm not coding, you'll find me gaming or spending quality time with my family.

Portfolio

Legacy Website 2021

Legacy Website 2021

My first concept for my portfolio website. I wanted to make something to showcase my Unity skills so I made a lobby, a slot machine game, and a boggle-like game.

C#UnityWebGLWebsite
Prize Kingdoms

Prize Kingdoms

The first mobile game I worked on professionally, Prize Kingdoms blends board game mechanics with slot machine elements, offering players a chance to win real-world prizes through a sweepstakes system.

C#UnityMobileiOSAndroid
Legacy Website 2024

Legacy Website 2024

My second concept for my portfolio website. I intended to create something unique that required user interaction. Ultimately, I decided to make something more traditional, so this is now a legacy website.

C#UnityWebGLWebsite
Match Three Demo

Match Three Demo

A match three feature I was invited to create with the constraint of only using basic Unity features.

C#UnityMatch ThreeSlot Machine
Horizon Run

Horizon Run

An endless runner with roguelike elements intended for mobile.

C#UnityMobile

Experience

INK Games

Software Engineer (2021 - 2023)

Contributed to the development of gameplay features and tools for Prize Kingdoms, a mobile game where players win real-world prizes via sweepstakes tickets.

Languages used: C#, Typescript

  • Developed player-facing game features (some examples include traps, bonuses, special tiles, features sweepstakes, and club chat) and backend tools for the mobile game Prize Kingdoms, enhancing user engagement and system performance
  • Worked on key features in the admin tool that empowered non-technical teams to manage live data.
  • Built the dynamic, scalable club chat system front-end, improving real-time player engagement and retention
  • Created and optimized reusable front-end components, reducing admin tool feature

LACC Technologies LLC

Software Engineer (2020 - 2021)

Sole Unity client developer on a small team making slot machine games and a platform to run them on.

Languages used: C#

  • Designed and implemented systems for data visualization, user interaction, and reward management
  • Developed a request management system for external API communications
  • Built automated data parsing tools, improving data accuracy and workflow efficiency
  • Led a major platform migration from Godot to Unity

Everi

Game Developer I (2015 - 2019)

Solo gameplay programmer for various slot machine titles, some still found in casinos. Notable games: Lucky Totem, Electric/Blazin' Triple Wheel, Tut's Reign.

Languages used: Javascript

  • Developed multiple slot machine titles and core software library features, improving product consistency
  • Implemented a 3D animation system for interactive visual elements, differentiating products in the market
  • Created a deployment automation tool to reduce test cycles and improve test build frequency

Tech Stack

React

Frontend

Vue.js

Frontend

Node.js

Backend

JavaScript

Webdev & Tools

TypeScript

Webdev & Tools

Unity

Game Development

Perforce

C#

Game Development, Tools, & Backend

Perforce

SQL

Database management

MongoDB

NoSQL database management

Docker

Containerization

Git

Version control

HTML

Webdev

CSS

Webdev

React

Frontend

Vue.js

Frontend

Node.js

Backend

JavaScript

Webdev & Tools

TypeScript

Webdev & Tools

Unity

Game Development

Perforce

C#

Game Development, Tools, & Backend

Perforce

SQL

Database management

MongoDB

NoSQL database management

Docker

Containerization

Git

Version control

HTML

Webdev

CSS

Webdev

Contact